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Claus Helfenschneider
Interactive Applications & Digital Experiences
BASF

BASF History Library – Spatial Interactive System

Agencies:m box, Saatchi & Saatchi Pro

An iconic, large-scale interactive library for the BASF SEOpens in a new tab Visitor Center in Ludwigshafen, translating more than a century of corporate and scientific history into a tactile, spatial digital experience.

Physical books become interactive touch-based portals, combining editorial depth, strong visual storytelling, and robust system architecture into a permanent flagship installation—extended through international deployments and a global roadshow.

Roles

  • Technical Director
  • Lead Unity Developer
  • System Architecture & CMS Development
  • UI Engineering & Animation Systems
  • Data Integration & Content Tooling
  • On-site Deployment & Installation Support

Stack

  • Unity
  • Custom CMS
  • Database Architecture
  • Data-Driven UI
  • Touch-Optimized UX

Locations

Ludwigshafen, Germany · Istanbul, Turkey

Attribution

All image and video footage by courtesy of m box Bewegtbild GmbH and BASF SE.

Outline

The installation takes the familiar metaphor of an analogue library and reinterprets it as a contemporary digital archive in space. Visitors physically select oversized books from a library wall; once opened, each book reveals a dedicated interactive touchscreen experience.

At the center of the installation sits a large “open book” media piece composed of multiple synchronized Full HD displays, presenting BASF’s history as a rich, chronological, and visually driven timeline. Users can explore milestones, developments, imagery, and film content at varying levels of depth through an intuitive, museum-grade interface.

Designed as a flagship visitor center installation in Ludwigshafen, the system was also deployed at the BASF site in Istanbul and adapted into modular configurations for use as a traveling roadshow exhibit—demonstrating both permanence and scalability.

  • Large-scale interactive media installation at the BASF Visitor Center, showing an oversized digital book library with illuminated green vertical panels and integrated touchscreens, designed for spatial exploration of BASF’s corporate history.
  • Multi-screen “open book” media installation at the BASF Visitor Center, visualizing over a century of BASF history through a synchronized, touch-enabled digital timeline across large-format displays.

System Architecture & Technical Characteristics

  • Real-time interactive system built in Unity
  • Custom CMS and database architecture for structured historical content
  • Data-driven UI rendering with editorial depth and multi-level navigation
  • Multi-screen synchronization for large-format “open book” timeline display
  • Touch-optimized UX designed for high visitor throughput
  • Modular system design enabling permanent installation and roadshow configurations
  • Focus on robustness, maintainability, and long-term operation in a public visitor environment
  • Visitor using a vertical touchscreen embedded in a book-like installation element, exploring BASF historical content through touch-based navigation and data-driven text and media panels.
  • Visitor standing among tall, blue illuminated book-shaped panels of the BASF History Library, holding a tablet while navigating the spatial interactive installation inside the visitor center.

My Role & Key Contributions

I led the technical direction and end-to-end Unity development of the entire system. I was the sole programmer on the project and owned the full technical stack—from runtime application to backend tooling.

Key contributions:

  • End-to-end development of the Unity-based interactive applications
  • Architecture and implementation of a custom CMS and database system (built on top of an open-source CMS)
  • Database schema design and deep integration into the Unity front-end
  • UI implementation and bespoke animation systems
  • Advanced text layout handling, including custom hyphenation logic for high-quality long-form content rendering
  • Content integration and tooling for large historical datasets
  • On-site installation, deployment, and calibration in Ludwigshafen and Istanbul
  • Technical coordination with stakeholders across design, content, and hardware domains

Why This Project Matters

This project demonstrates the ability to translate large, historically complex datasets into a durable, spatially embedded interactive system—balancing editorial clarity, refined UX, and long-term operational stability. It is a strong example of building museum-grade, content-heavy interactive installations that scale across locations while maintaining a consistent, high-quality experience.

  • Angled view through multiple rows of vertical touchscreen panels in the BASF History Library, highlighting the depth, modular layout, and spatial organization of the interactive exhibition system.